Thursday, December 15, 2011

2011 has been a good year for gaming for me. What's it been like for you?

Reflecting on what I've achieved in 2011 in game design and playing - here's what's been going on for me:

  • Reading Steven Pressfield's The War of Art and feeding its insights about overcoming creative blocks into every area of my creative life, including gaming.
  • Participating in the second Festival of Flawless Victory, re-kickstarting my design of Left Coast.
  • Overcoming my fears of playtesting and getting feedback on my own games.
  • Working with Paul Czege, Jonathan Walton, Luke Walker, and Alasdair Sinclair on a convention scenario for My Life with Master.
  • Playing and giving feedback on McDaldno's Monsterhearts (the game of twisted supernatural romance).
  • Running and getting my first professional RPG editing gig on Mike Sands' Monster of the Week (the game of kick-ass monster hunting).
  • Finishing an epic Apocalypse World game and feeling like I'd learn three years worth of lessons about playing a protagonist.
  • Becoming better friends with the people I play with.
  • Being part of informally developing a supportive group of playtesters and game designers in Wellington, New Zealand.
  • Working hard on a honed, simplified, and signficantly revised version of Left Coast - to publish early next year.
What about you?
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