- Reading Steven Pressfield's The War of Art and feeding its insights about overcoming creative blocks into every area of my creative life, including gaming.
- Participating in the second Festival of Flawless Victory, re-kickstarting my design of Left Coast.
- Overcoming my fears of playtesting and getting feedback on my own games.
- Working with Paul Czege, Jonathan Walton, Luke Walker, and Alasdair Sinclair on a convention scenario for My Life with Master.
- Playing and giving feedback on McDaldno's Monsterhearts (the game of twisted supernatural romance).
- Running and getting my first professional RPG editing gig on Mike Sands' Monster of the Week (the game of kick-ass monster hunting).
- Finishing an epic Apocalypse World game and feeling like I'd learn three years worth of lessons about playing a protagonist.
- Becoming better friends with the people I play with.
- Being part of informally developing a supportive group of playtesters and game designers in Wellington, New Zealand.
- Working hard on a honed, simplified, and signficantly revised version of Left Coast - to publish early next year.
What about you?
3 comments:
Didn't think I'd done much this year, but...
-'So Cold in Alaska' was the second best 'game that ran for 2 or more sessions' at Kapcon. I learnt a whole heap from writing and running it. Playing at Kapcon generally... as always... but particularly Svend's Inspectres and Mike's Time and Temps. I am a huge fan of the GoD team :)
-Megaroleplaying... People enjoyed the first outing of Horrorscopes (my first attempt at an Indie game) and when I have time I intend to tidy it up so other people can run it... Also loved Microscope... I'd like to play it again... for longer. I feel like we only scratched the surface :)
Day of Games... Good runs of Alaska and Horrorscopes. Dying horribly in Sophie's Monster of the Week game!
-Wednesday gaming... I mostly just played :) Idiot ran awesome 'Delta Green' and Donna has run a really f**ked up Monsters and Other Childish Things. We've played some Fiasco.
-'White Rabbit' playtest was amazingly constructive (wonderful Wellington playtesters) and changes to pace and mechanics should turn it into a good game
-More LARPing than ever before... Renewing/strengthening old gamer friendships and making new friends. Probably good :)
Not great. I managed a day of Kapcon ... and that was it I think. Being a father of two small children will do that to you. I knew there would be sacrifices.
Oh - there was Post-Box con too. That kind of blurred into this year for a while. So I had double the amount I thought I did.
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