Thursday, March 01, 2007

RPG - Hardcore playtesting

This post is essential game designer reading. It links to a Q&A with Reiner Knizia, designer of Tigris & Euphrates, Ra, Blue Moon, and the Lord of the Rings cooperative boardgame.

But check out the effort a full-time, award-winning game designer puts in:

- He has playtest groups running every single night.
- Knizia says he knows a game is ready when the rules stop changing in between playtests. For him, that's generally nine months of full-time work.
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